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Master Desarrollo en Windows Store Apps using C# - Microsoft Certified Solutions Developer - Oficial Microsoft

Master Desarrollo en Windows Store Apps using C# - Microsoft Certified Solutions Developer - Oficial Microsoft
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... de certificación de Microsoft, ofrece tres niveles de certificación distintos – Serie Tecnológico, Profesional y Arquitecto - cada uno diseñado para validar grados de competencia en conceptos y usos de la Tecnología Microsoft. Cada nivel ofrece un marco de referencia reconocido por la industria y que se aplica a roles de trabajo específicos.

CAS TRAINING ofrece los niveles de certificación:

-La certificación Microsoft Certified Technology Specialist (MCTS), corresponde a un nivel básico, que da las bases para dar soporte en el SS.OO. Windows.
-La certificación Microsoft Certified IT Professional (MCITP): Server Administrator representa el experto como Administrador del Servidor Windows 2008, y que en la nueva estructura de certificación pasa a ser MCSA (Solutions Associate)
-La certificación Microsoft Certified Solutions Developer representa la experiencia en el diseño y desarrollo fluido y rápido de aplicaciones Windows 8.

Las certificaciones MCSD (Microsoft Certified Solutions Developer) validan las competencias técnicas avanzadas de un desarrollador en el diseño y la construcción de aplicaciones.

Los profesionales certificados como MCSD tienen una alta demanda en el mundo actual y se espera que dicha demanda crezca por el aumento de instalaciones con tecnología Microsoft alrededor del mundo.

Metodología
Nuestros Masters están basados en métodos docentes que facultan al profesor y orientan al alumno con el fin de conseguir un proceso evolutivo favorable de aprendizaje que permita mantener a los alumnos motivados y estimulados positivamente.

-Detección de las necesidades: Se realiza un análisis del mercado laboral actual, y con las carencias observadas, se desarrollan los planes de formación.
-Plan de acción: su diseño radica en que los contenidos estén siempre acorde con su temporalización y permitan el tiempo necesario para la asimilación de los conceptos.  También se desarrolla el material didáctico y la documentación oficial de acuerdo con las materias, incorporando a las aulas la última tecnología necesaria.
-Proceso formativo: Se ejecutan distintas metodologías según el momento. Ninguna es excluyente de la otra, sino que se combinan y desarrollan según la necesidad. En todo momento se alternan las explicaciones teóricas con la elaboración de ejercicios prácticos, siempre relacionados con casos reales. Se incrementan paulatinamente los niveles de complejidad, asegurándonos de eliminar cualquier laguna que pueda perjudicar la asimilación de conceptos de mayor dificultad.
-Análisis de resultados: A lo largo del Master, el plan de formación será evaluado de forma continua pudiendo cerrar cada módulo con la certeza que los conocimientos han sido comprendidos y aprendidos. En la etapa final se analizará el proyecto en su conjunto, valorando la calidad obtenida y si los efectos conseguidos son los esperados.

Otras Prestaciones.
-Un ordenador por persona.
-Posibilidad de hacer prácticas en aula
-Seminarios gratuitos relacionados con el lanzamiento de Nuevas Tecnologías.
-Importantes descuentos en la compra de documentación técnica adicional y en material informático (hardware y software).

Profesorado
-Profesionales avalados por el fabricante – MCT (Microsoft Certified Trainers).

Material
-Carpeta personalizada con el Block de notas, bolígrafo, y CURRÍCULUM según la estructura de nuestra Base de Datos.
-Documentación de Microsoft
.MOC-20483A: Programming in C#  (Inglés)
.MOC-20484A: Essentials of Developing Windows Store Apps Using C# (Inglés)
.MOC-20485A: Advanced Windows Store App Development Using C# (Inglés)
-Certificado de asistencia y aprovechamiento de CAS TRAINING

-Personas con profundos conocimientos básicos de programación, y en concreto de C#.

Objetivos de Certificación
-070-483: Programming in C#
-070-484: Essentials of Developing Windows Store Apps using C#
-070-485: Advanced Windows Store App Development using C#

MOC-20483A: Programming in C#
Módulo 1: Review of C# Syntax
This module reviews the core syntax and features of the C# programming language. It also provides an introduction to the Visual Studio 2012 debugger.
-Overview of Writing Applications using C#
-Datatypes, Operators, and Expressions
-C# Programming Language Constructs

Módulo 2: Creating Methods, Handling Exceptions, and Monitoring Applications
This module explains how to create and call methods, catch and handle exceptions. This module also describes the monitoring requirements of large-scale applications.
-Creating and Invoking Methods
-Creating Overloaded Methods and Using Optional and Output Parameters
-Handling Exceptions
-Monitoring Applications

Módulo 3: Developing the Code for a Graphical Application
This module describes how to implement the basic structure and essential elements of a typical desktop application, including using structures and enumerations, collections, and events.
-Implementing Structs and Enums
-Organizing Data into Collections
-Handling Events

Módulo 4: Creating Classes and Implementing Type-safe Collections
This module explains how to create classes, define and implement interfaces, and create and use generic collections. This module also describes the differences between value types and reference types in C#.
-Creating Classes
-Defining and Implementing Interfaces
-Implementing Type-safe Collections

Módulo 5: Creating a Class Hierarchy by Using Inheritance
This module explains how to use inheritance to create a class hierarchy and extend a .NET Framework class. This module also describes how to create generic classes and define extension methods.
-Creating Class Hierarchies
-Extending .NET Framework Classes
-Creating Generic Types

Módulo 6: Reading and Writing Local Data
This module explains how to read and write data by using file input/output (I/O) and streams, and how to serialize and deserialize data in different formats.
-Reading and Writing Files
-Serializing and Deserializing Data
-Performing I/O Using Streams

Módulo 7: Accessing a Database
This module explains how to create and use an entity data model for accessing a database, and how to use LINQ to query and update data.
-Creating and Using Entity Data Models  
-Querying Data by Using LINQ
-Updating Data by Using LINQ

Módulo 8: Accessing Remote Data
This module explains how to use the types in the System.Net namespace, and WCF Data Services, to query and modify remote data.
-Accessing Data Across the Web
-Accessing Data in the Cloud

Módulo 9: Designing the User Interface for a Graphical Application
This module explains how to build and style a graphical user interface by using XAML. This module also describes how to display data in a user interface by using data binding.
-Using XAML to Design a User Interface
-Binding Controls to Data
-Styling a User Interface

Módulo 10: Improving Application Performance and Responsiveness
This module explains how to improve the throughput and response time of applications by using tasks and asynchronous operations.
-Implementing Multitasking by using Tasks and Lambda Expressions
-Performing Operations Asynchronously
-Synchronizing Concurrent Access to Data

Módulo 11: Integrating with Unmanaged Code
This module explains how to integrate unmanaged libraries and dynamic components into a C# application. This module also describes how to control the lifetime of unmanaged resources.
-Creating and Using Dynamic Objects
-Managing the Lifetime of Objects and Controlling Unmanaged Resources

Módulo 12: Creating Reusable Types and Assemblies
This module explains how to examine the metadata of types by using reflection, create and use custom attributes, generate managed code at runtime, and manage different versions of assemblies.
-
-Examining Object Metadata
-Creating and Using Custom Attributes
-Generating Managed Code
-Versioning, Signing and Deploying Assemblies

Módulo 13: Encrypting and Decrypting Data
This module explains how to encrypt and decrypt data by using symmetric and asymmetric encryption.
-Implementing Symmetric Encryption
-Implementing Asymmetric Encryption

MOC-20484A: Essentials of Developing Windows Store Apps Using C#
Módulo 1: Overview of the Windows 8 Platform and Windows Store Apps
This module describes the Windows 8 platform and features and the basics of a Windows Store app interface. It also explains how to create and style a simple Windows Store app by using Visual Studio and Blend.
-Introduction to the Windows 8 Platform
-Windows 8 User Interface Principles
-WinRT and Language Projections

Módulo 2: Creating User Interfaces using XAML
This module explains how to create the User Interface by using XAML, and how to style a simple Windows Store app by using Visual Studio and Blend.
-XAML Basics
-XAML Code-Behind
-Advanced XAML

Módulo 3: Presenting Data
This module explains how to present data in the user interface using data binding.
-Working with Data Presentation Controls
-The GridView Control

Módulo 4: Implementing Layout using Windows 8 Built-In Controls
This module explains how to implement the AppBar and layout controls.
-WinRT Controls
-AppBar Control
-Snapped and Fill

Módulo 5: Handling Files in Windows Store Apps
This module explains how to handle files and streams.
-Handling Files and Streams in Windows Store Apps
-Working with File User Interface Components

Módulo 6: Windows Store App Process Lifetime Management
This module describes how to respond to application lifecycle events using Process Lifetime Management and the PLM extensibility points provided by the Visual Studio 2012 templates.
-Process Lifetime Management
-Launching Windows Store Apps
-Implementing a State Management Strategy

Módulo 7: Working with Resources, Styles, and Templates
This module explains how to use templates when creating the user interface.
-Creating Shared Resources
-Creating Styles and Templates

Módulo 8: Designing and Implementing Navigation in a Windows Store App
This module explains how to handle navigation scenarios in a Windows Store app and implement Semantic Zoom.
-Handling Navigation in Windows Store Apps
-Semantic Zoom

Módulo 9: Implementing Windows 8 Contracts
This module explains how to design and implement Windows 8 contracts such as Search, Share and Settings.
-Designing for Charms and Contracts
-The Search Contract
-The Share Contract
-Managing App Settings and Preferences

Módulo 10: Implementing Tiles and User Notifications
This module explains how to implement tiles and toast notifications in a Windows Store app.
-Implementing Tiles, Live Tiles, Secondary Tiles and Badge Notifications
-Implementing Toast Notifications

Módulo 11: Designing and Implementing a Data Access Strategy
This module explains how to implement various data access scenarios for Windows Store apps.
-Evaluating Data Access Strategies
-Working with Remote Data

Módulo 12: Responding to Mouse and Touch
This module explains how to respond to mouse, keyboard and touch events, including gestures.
-Working with Mouse Events
-Working with Gesture Events

Módulo 13: Planning for Windows Store App Deployment
This module explains how to deploy their Windows Store apps to the Windows Store or an enterprise store.
-The Windows Store App Manifest
-Windows Store App Certification
-Enterprise App Deployment

MOC-20485A: Advanced Windows Store App Development Using C#

Módulo 1: Windows Store Apps Essentials
This module provides a review of the essential Windows Store app features.
-Review Windows 8 App Essentials - Presentation
-Review Windows 8 App Essentials - Under the Hood

Módulo 2: Implementing Animations and Transitions
This module explains how to add animations and transitions to improve the user experience using the VisualStateManager and control templates.
-Using Animation
-Working with Transitions and Transformations

Módulo 3: Implementing Globalization and Localization
This module explains how to localize  Windows Store app user interface.
-Working with Resource Files
-Implementing Culture-Specific Formatting

Módulo 4: Branding and a Seamless User Interface
This module explains how to brand Windows Store app and improve the loading experience with a splash screen.
-Customizing the Splash Screen
-Differentiate your app with branding

Módulo 5: Advanced Data Scenarios in a Windows Store App
This module explains how to use various storage mechanisms, choose a suitable caching strategy for an app, and use advanced file access methods.
-Windows Store App Storage Options
-Implementing Data Caching
-Advanced File Functionality

Módulo 6: Creating Reusable Controls and Components
This module explains how to create custom controls, extend templated controls, and create and consume WinMD components.
-Creating Custom Controls
-Extending Existing Controls
-Creating and Consuming WinMD Components

Módulo 7: Implementing Advanced Contract Scenarios
This module explains how to implement the Print and Settings contracts and the Play To API.
-The Print Contract
-The Play To Contract

Módulo 8: The Windows Push Notification Service (WNS)
This module explains how to work with the Push Notification Service (WNS).
-The Push Notification Service (WNS)
-Communicating with the Push Notification Service (WNS)

Módulo 9: Capturing Media
This module explains how to capture media with the camera and microphone.
-Using CameraCaptureUI to Capture Pictures, Videos or Audio
-Using MediaCapture to Capture Pictures, Video, or Audio

Módulo 10: Background Tasks
This module explains how to create and consume background tasks.
-Creating Background Tasks
-Consuming Background Tasks in a Windows Store App

Módulo 11: Working with Sensors and Devices
This module explains how to discover device capabilities, interact with devices, and act upon sensor data.
-Working with Sensors
-Working with Devices

Módulo 12: Generating Revenue with your App
This module explains how to generate revenue with Windows Store apps using trial licensing and in-app purchasing and advertising.
-Implementing Trial Functionality in a Windows Store App
-Implement In-App Purchases
-Advertising in a Windows Store App

Módulo 13: Securing Windows Store App Data
This module explains how to manage Windows authentication and web authentication in Windows 8 apps.
-Managing Windows Authentication
-Managing Web Authentication
-Encryption in Windows Store Apps

Módulo 14: Tracing and Profiling Windows Store Apps
This module explains how to diagnose problems and monitor application behavior using tracing and profiling tools and APIs.
-Tracing a Windows Store App
-Profiling a Windows Store App

Horario
Tarde: De Lunes a Jueves de 19 a 22 horas

Duración: 2 meses (aproximado)
Fecha de inicio  Consultar

Horas Lectivas
-100 horas lectivas y guiadas por el Instructor.